TinyCode Sketch

Last week I took a small diversion from serious contract research to put together a sketch of a system I’m calling TinyCode. It will look familiar to anyone who has worked with Logo or DBN, and its name is a reference to the much more sophisticated OpenCode that Kyle and Takashi have been cooking up these past few months. TinyCode is much more limited, but is nice in its own way.

How would people use this tool, if at all? Tiny accepts all drawings equally, never judging a submission as incorrect. TinyCode is much pickier, complaining and refusing to run whenever I forget a certain curly brace or semicolon.

One of the side-puzzles I’m trying to solve with Promiserver is how to make it easy, even enjoyable, to author complex logical and procedural expressions. Currently I have it evaluating clause conditions as strings of Ruby code, but I know most people don’t want to learn a programming language to do business. I guess not all diversions are necessarily tangents.

3 Responses to “TinyCode Sketch”

  1. jenn Says:

    lovely colors

  2. black Says:

    hey burnto you should relaunch this baby ;P

  3. int 0×30: » Blog Archive » Constraining Creativity Says:

    [...] name itself immediately brings to mind two projects from a few years ago, namely Brent’s TinyCode Sketch from 2006, and Tiny, which was mentioned as part of Luis’ portfolio for the Rhizome [...]

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