Processing on the iPhone
Via reas. It’s pretty clear that the iPhone is a wide open field for new interesting work. This guy ported John Resig’s processing.js to the iPhone, running with SpiderMonkey and OpenGL. It’s hot.
And the next iPhone rolling out in a couple weeks will be faster, with an app marketplace, the sdk, and supposedly GPS. It seems like we’re about to see a ton of innovation here. Nice to see these graphics layers taking shape.

