Archive for the 'video' Category

Mill Valley

Indeed, that’s my home. Makes me nostalgic. Thanks Mariko.

I like paper prototyping

The past couple weeks I’ve had a few nice paper prototyping sessions. It’s fun to create little modular UI components and then rearrange them, almost like a game.

I’m drawing inspiration from a couple nice references people have shown me. Jess pointed me to this Vimeo design (which I would include here, except it’s all rights reserved). It’s a really nice, clean style, and I know I like Vimeo’s feel, so I’ve been looking through this whole series.

And then I really like the mock interaction approach in this one (via Deeplinking):

We’re now making some screencasts of clickthroughs on top of the paper. Hopefully we’ll get a few up online soon. They’re a lot rougher/messier than these, but watching the mouse click and interact with the paper UI is really satisfying. It’s a fast process to create this stuff, and users pretty much get it right away, so it seems like a nice way to get feedback quickly.

Processing on the iPhone

Via reas. It’s pretty clear that the iPhone is a wide open field for new interesting work. This guy ported John Resig’s processing.js to the iPhone, running with SpiderMonkey and OpenGL. It’s hot.

And the next iPhone rolling out in a couple weeks will be faster, with an app marketplace, the sdk, and supposedly GPS. It seems like we’re about to see a ton of innovation here. Nice to see these graphics layers taking shape.